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  1. JackPK

    Monty Python's Flying Mafia 2 [innocent victory]

    This is the second time in a row I've been Mafia in a Monty Python game. First a switch, then a heal... I honestly thought Syl was the 50/50 shot of getting hit the way ole_schooler was last game, but it turns out that role isn't even in this iteration of the game.
  2. JackPK

    Monty Python's Flying Mafia 2 [innocent victory]

    Re: Monty Python's Flying Mafia 2 Did'ja delete it, I suppose?
  3. JackPK

    Monty Python's Flying Mafia 2 [innocent victory]

    Re: Monty Python's Flying Mafia 2 So uh night before last (the one where Wargle died) a Mafia died, which we concluded probably meant lucky healer & lucky vigilante (or maybe activated alien & lucky vigilante)? And since then we haven't had more than one kill per night. InvaderSyl's the first...
  4. JackPK

    Monty Python's Flying Mafia 2 [innocent victory]

    Re: Monty Python's Flying Mafia 2 I don't remember what's been going on but IIRC we haven't had any leads yet and there was no kill last night. That may or may not indicate an alien, so as hesitant as I usually am to abstain, that may be our best bargain.
  5. JackPK

    Monty Python's Flying Mafia 2 [innocent victory]

    Re: Monty Python's Flying Mafia 2 This might also be a similar situation to what we had last game, where the target has a 50-50 shot at not getting hit, and is insanely lucky.
  6. JackPK

    Monty Python's Flying Mafia 2 [innocent victory]

    Re: Monty Python's Flying Mafia 2 Phantom said in literally the first clause of the post you quoted: lucky healer. (I think the slash in "lucky healer/vig" was meant to mean "and", not "or".) Unless I'm misunderstanding.
  7. JackPK

    Monty Python's Flying Mafia 2 [innocent victory]

    Re: Monty Python's Flying Mafia 2 Still don't like abstaining but sure, I guess. Like I said earlier, nothing to tip us off to anything yet.
  8. JackPK

    Monty Python's Flying Mafia 2 [innocent victory]

    Re: Monty Python's Flying Mafia 2 Shall we give it a few hours (maybe until this evening, for those of us in the western hemisphere) for Phantom to show up before we decide to inactive-lynch him or otherwise randylynch?
  9. JackPK

    Monty Python's Flying Mafia 2 [innocent victory]

    Re: Monty Python's Flying Mafia 2 I doubt we'll know much of anything until everybody posts and we see who's inactive (and probably lynch them). First days are usually too soon for inspectors to find a Mafia, and nothing out of the ordinary happened night-wise that could tip us off (i.e. there...
  10. JackPK

    Monty Python's Flying Mafia 2 [innocent victory]

    Re: Monty Python's Flying Mafia 2 Putting the current day/night in the thread title is not a necessity, it's just a habit convenience that most GMs around here have picked up. "Reminding" GMs to do this when they clearly don't intend to put the day/night notification in the title (yet or at...
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